/**
* ControlP5bang
* A bang doesnt have a value but only triggers an event that can be received by a
* function named after the bang's name or parsing an event inside the controlEvent function.
* By default a bang is triggered when pressed but this can be changed to 'release'
* using theBang.setTriggerEvent(Bang.RELEASE).
* for implementation details see controlP5/Bang
* related examples ControlP5button
* by Andreas Schlegel 2010
*
*/
import controlP5.*;
ControlP5 controlP5;
int myColorBackground = color(0,0,0);
color[] col = new color[] {
color(100), color(150), color(200), color(250)
};
void setup() {
size(400,400);
frameRate(30);
controlP5 = new ControlP5(this);
for(int i=0;i